Java Learning Resources

We, at The Programming Assignment Help have curated Learning Resources for you to learn the programming in a step-by-step manner and further excel in your academic projects. You can always reach out to our tutors for any queries. Please browse through each section below and embark on your learning journey!
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    Books
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    Head First Java (Kathy Sierra, Elisabeth Robson)

    This book adopts a visually immersive approach to impart Java concepts, catering especially to novices who find traditional learning methods less captivating. By leveraging visual aids and interactive elements, it offers an engaging learning experience, ensuring that foundational Java principles are easily understood and retained by learners of all levels.

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    Java: The Complete Reference (Herbert Schildt)

    "Java: The Complete Reference" is an exhaustive resource for Java programming, offering in-depth coverage of fundamental concepts as well as advanced topics. With comprehensive explanations and practical examples, it serves as a go-to guide for learners seeking to master Java from the ground up.

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    Core Java Volume I—Fundamentals (Horstmann Cay S.)

    This book offers a robust introduction to Java programming fundamentals, emphasizing core concepts of object-oriented programming. Through clear explanations and practical examples, it lays a solid groundwork for understanding Java's object-oriented principles, empowering learners to build strong programming skills.

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    Effective Java (Joshua Bloch)

    "Effective Java" is a timeless masterpiece renowned for its guidance on crafting clean, maintainable, and efficient Java code. Offering invaluable insights and best practices, it serves as an indispensable resource for developers striving to elevate their Java programming skills to the next level.

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    OCA Java SE 17 (Jeanne Boyarsky, Scott W. Hallmark)

    The "OCA Java SE 17" book is your essential companion for preparing for the Oracle Certified Associate Java SE 17 certification exam. With comprehensive coverage of exam topics, practice questions, and exam tips, it provides a structured and effective approach to help you succeed in achieving your certification goals.

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    Java Puzzlers: Traps, Pitfalls, and Corner Cases (Joshua Bloch)

    "Java Puzzlers: Traps, Pitfalls, and Corner Cases" is a captivating book designed to sharpen your problem-solving skills and enhance your comprehension of Java. Through a series of intricate puzzles and enigmatic scenarios, it challenges you to unravel Java's nuances and pitfalls, fostering a deeper understanding of the language while honing your ability to navigate complex coding challenges.

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    The Java Language Specification (James Gosling, Bill Joy, Guy Steele, Gilad Bracha)

    "The Java Language Specification" stands as the ultimate authority on the Java programming language, penned by its creators themselves. This comprehensive reference provides detailed insights into the language's syntax, semantics, and rules, serving as an indispensable resource for developers seeking a deep understanding of Java's inner workings.

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    Thinking in Java (Bruce Eckel)

    "Thinking in Java" offers an immersive exploration of Java concepts, guiding readers to adopt the mindset of a seasoned Java programmer. Through comprehensive explanations and practical examples, it fosters a deeper understanding of Java principles and empowers readers to approach programming challenges with confidence and professionalism.

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    Head First Design Patterns (Eric Freeman, Elisabeth Robson, Bert Bates, Kathy Sierra)

    "Head First Design Patterns" is an engaging and interactive book that demystifies the concept of design patterns, offering practical insights into crafting reusable solutions for common software design challenges. Through its unique approach of combining visuals, stories, and exercises, it helps readers grasp complex concepts with ease, empowering them to apply design patterns effectively in their own projects.

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    The Java™ Programming Language (Kenneth Arnold, James Gosling, David Holmes)

    "The Java™ Programming Language" is yet another timeless masterpiece authored by the creators of Java, offering a comprehensive exploration of the language. With its authoritative insights and meticulous explanations, this book serves as an essential reference for developers seeking to deepen their understanding of Java's intricacies and harness its full potential in their projects.

    Reference Materials

    Java String Methods

    Java String Methods

    Description

    split()

    Splits the string at the specified string (regex)

    compareTo()

    Compares two strings in the dictionary order

    compareToIgnoreCase()

    Compares two strings ignoring case differences

    length()

    Returns the length of the string

    replace()

    Replace all matching characters/text in the string

    replaceAll()

    Replace all substrings matching the regex pattern

    substring()

    Returns a substring from the given string

    equals()

    Compares two strings

    equalsIgnoreCase()

    Compares two strings ignoring case differences

    contains()

    Checks whether the string contains a substring

    indexOf()

    Returns the index of the character/substring

    trim()

    Removes any leading and trailing whitespace

    charAt()

    Returns the character at the given index

    toLowerCase()

    Converts characters in the string to lower case

    concat()

    Concatenates two strings and returns it

    valueOf()

    Returns the string representation of a value

    matches()

    checks whether the string matches the given regex

    startsWith()

    Checks if the string begins with the given string

    endsWith()

    Checks if the string ends with the given string

    isEmpty()

    Checks whether a string is empty or not

    intern()

    Returns a canonical representation of the string

    getBytes()

    Encodes the string into a sequences of bytes

    contentEquals()

    Checks whether the string is equal to charSequence

    hashCode()

    Returns a hash code for the string

    join()

    Joins the given strings using the delimiter

    replaceFirst()

    Replace the first matching substring

    subSequence()

    Returns a subsequence from the string

    toCharArray()

    Converts the string to a char array

    format()

    Returns a formatted string

    Java ArrayList Methods

    Java ArrayList Methods

    Description

    add()

    Inserts the element into the ArrayList

    addAll()

    Adds all elements of a collection to the ArrayList

    clear()

    Removes all elements from the ArrayList

    clone()

    Makes a copy of the ArrayList

    contains()

    Checks if the element is present in the ArrayList

    get()

    Returns the element present at the specified index

    indexOf()

    Returns the position of the specified element

    removeAll()

    Removes multiple elements from the ArrayList

    remove()

    Removes a single element from the ArrayList

    size()

    Returns the length of the ArrayList

    isEmpty()

    Checks if the ArrayList is empty

    subList()

    Returns a portion of the ArrayList

    set()

    Replaces a single element in the ArrayList

    sort()

    Sorts the ArrayList according to specified order

    toArray()

    Converts the ArrayList to an array

    toString()

    Converts the ArrayList into a String

    ensureCapacity()

    Sets the size of the ArrayList

    lastIndexOf()

    Returns the position of the last occurrence of the element

    retainAll()

    Retains only the common elements

    containsAll()

    Checks if a collection is a subset of the ArrayList

    trimToSize()

    Trims the capacity of the ArrayList equal to the size

    removeRange()

    Removes a portion of the ArrayList

    replaceAll()

    Replaces all elements in the ArrayList

    removeIf()

    Removes elements that satisfy the condition

    forEach()

    Performs an action on all elements of the ArrayList

    iterator()

    Returns an iterator to loop through the ArrayList

    Java HashMap Methods

    Java HashMap Methods

    Description

    clear()

    Removes all elements from the HashMap

    clone()

    Makes a copy of the HashMap

    isEmpty()

    Checks if the HashMap is empty

    size()

    Returns the number of items in the HashMap

    put()

    Inserts the specified item into the HashMap

    putAll()

    Inserts all items from a map into the HashMap

    putIfAbsent()

    Inserts item if the key is not already present

    remove()

    Removes the mapping for the specified key

    containsKey()

    Checks if the specified key is present in HashMap

    containsValue()

    Checks if HashMap contains the specified value

    replace()

    Replaces the value for the specified key

    replaceAll()

    Replaces all values with a new value

    get()

    Returns the value using the specified key

    getOrDefault()

    Returns a specified default value if key not found

    forEach()

    Performs the action on all entries of HashMap

    entrySet()

    Returns a set view of all entries in the HashMap

    keySet()

    Returns a set view of all the keys in HashMap

    values()

    Returns a view of all values present in HashMap

    merge()

    Merges the specified mapping into the HashMap

    compute()

    Computes a new value for the specified key

    computeIfAbsent()

    Computes value if mapping for key is not present

    computeIfPresent()

    Computes a value for the mapping if key is present

    Java Math Methods

    Java Math Methods

    Description

    abs()

    Returns the absolute value of a number

    acos()

    Returns the arc cosine of the specified value

    addExact()

    Adds the specified numbers and returns the result

    asin()

    Returns the arc sine of the specified argument

    atan()

    Returns the inverse tangent function of a value

    cos()

    Returns the cosine of the specified angle

    sin()

    Returns the sine of the specified angle in radians

    tan()

    Returns the tangent value of the specified angle

    sinh()

    Returns the hyperbolic sine of the specified value

    cosh()

    Returns hyperbolic cosine of the specified value

    tanh()

    Returns hyperbolic tangent of the specified value

    sqrt()

    Returns the square root of the specified number

    cbrt()

    Returns the cube root of the specified number

    pow()

    Returns the first argument raised to the power of second

    subtractExact()

    Subtracts the specified numbers and returns the result

    multiplyExact()

    Multiplies the specified numbers and returns the result

    incrementExact()

    Adds 1 to the specified number and returns it

    decrementExact()

    Subtracts 1 from specified number and returns it

    negateExact()

    Negates the specified variable and returns it

    toIntExact()

    Returns the int value from specified long argument

    min()

    Returns the smaller value among the arguments

    max()

    Returns the maximum value among the arguments

    ceil()

    Rounds the specified value upward

    floor()

    Rounds the specified value downward and returns it

    round()

    Rounds the specified argument and returns it

    toRadians()

    Converts angle from degree to radians

    toDegrees()

    Converts angle from radians to degrees

    atan2()

    Returns θ converting coordinates (x, y) to (r, θ)

    copySign()

    Copies the sign of the second argument to the first

    exp()

    Returns e raised to the power of the given value

    expm1()

    Returns e raised to the power of the given value minus 1

    getExponent()

    Returns the unbiased exponent of specified number

    hypot()

    Computes the hypotenuse of a right-angle triangle

    IEEEremainder()

    Returns the remainder as per the IEEE 754 standard

    log()

    Returns the natural logarithm of specified value

    log10()

    Returns the base 10 logarithm of specified value

    log1p()

    Returns natural logarithm of (specified value + 1)

    nextAfter()

    Returns number adjacent to specified number

    nextUp()

    Returns number greater than and adjacent to value

    nextDown()

    Returns number less than and adjacent to the value

    rint()

    Returns closest mathematical integer of the value

    random()

    Returns a random value between 0.0 and 1.0

    Java Object Methods

    Java Object Methods

    Description

    getClass()

    Returns the class name of the object

    hashCode()

    Returns the hashcode value of the object

    toString()

    Converts an object into a string

    equals()

    Checks if two objects are equal

    clone()

    Creates a copy of the object

    Example Project
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    TSpring Boot

    Spring Boot is a powerful framework for building Java applications and services effortlessly. It streamlines the development process by offering an opinionated view of the Spring platform, ensuring that both new and experienced users can quickly focus on their project essentials.

    With Spring Boot, you can create standalone Java applications that are easily executable using java -jar, or deploy them using traditional WAR deployments. Additionally, it provides a command-line tool for running Spring scripts.

    The main objectives of Spring Boot are:

    • Fast Start: Offering a faster and more accessible starting point for Spring development, allowing developers to hit the ground running.
    • Opinionated Approach: Providing default configurations and conventions that simplify development, while allowing flexibility when needed.
    • Built-in Features: Offering a variety of built-in features such as embedded servers, security, metrics, health checks, and externalized configuration, common to many projects.
    • No Code Generation: Eliminating the need for code generation and XML configuration, making development more straightforward and maintainable.

    Overall, Spring Boot aims to enhance productivity and streamline the development process, allowing developers to focus on building robust and scalable applications without unnecessary complexities.

    Source https://github.com/spring-projects/spring-boot

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    Apache Kafka

    To work with Apache Kafka, you'll need to have Java installed on your system. We build and test Apache Kafka with various versions of Java, including Java 8, 11, 17, and 21. Our goal is to ensure compatibility with Java 8 or higher for generated binaries.

    Java 8 support project-wide has been deprecated since Apache Kafka 3.0. Similarly, Java 11 support for the broker and tools has been deprecated since Apache Kafka 3.7. Removal of both is planned for Apache Kafka 4.0. You can find more details about these deprecations in KIP-750 and KIP-1013.

    We also support Scala 2.12 and 2.13, with 2.13 being the default version. However, Scala 2.12 support has been deprecated since Apache Kafka 3.0 and will be removed in Apache Kafka 4.0. You can find more details about this deprecation in KIP-751.

    Source https://github.com/apache/kafka

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    Elasticsearch

    Elasticsearch is a powerful search and analytics engine designed for handling large-scale workloads with speed and precision. It forms the core of Elastic's open Stack platform, offering real-time search capabilities over massive datasets, vector searches, integration with AI applications, and more.

    Some common use cases for Elasticsearch include:

    • Retrieval Augmented Generation (RAG)
    • Vector search
    • Full-text search
    • Log analysis
    • Metrics monitoring
    • Application performance monitoring (APM)
    • Security log analysis

    Source https://github.com/elastic/elasticsearch

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    Quarkus

    Quarkus is a cutting-edge framework designed for crafting Java applications with a focus on modern cloud-native development.

    Here are some key features of Quarkus:

    • Container First: It prioritizes minimal footprint Java applications optimized for containerized environments, making it ideal for cloud deployments.
    • Cloud Native: Quarkus follows the 12-factor architecture principles, seamlessly integrating with cloud-native platforms like Kubernetes.
    • Unified Approach: It unifies imperative and reactive programming styles, providing developers with a single programming model for both blocking and non-blocking operations.
    • Standards-based: Built on familiar standards and frameworks such as RESTEasy, JAX-RS, Hibernate ORM, Eclipse Vert.x, and MicroProfile, ensuring compatibility and ease of use.
    • Microservice Focus: Quarkus boasts lightning-fast startup times and rapid code turnaround, making it perfect for building microservices.

    Source https://github.com/quarkusio/quarkus

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    Micronaut

    Micronaut Framework: JVM-based, full-stack Java framework for modular, testable applications in Java, Kotlin, and Groovy. Inspired by Grails and lessons from Spring and Spring Boot. Provides DI/IoC, AOP, and sensible defaults. Supports message-driven apps, HTTP servers, and more, with features like distributed config and service discovery. Aims for fast startup, low memory, and minimal reflection/proxies, achieved by pre-computing framework infrastructure at compile time. Supported by Micronaut Foundation. Ideal for microservices and avoids downsides of other frameworks.

    Source https://github.com/micronaut-projects/micronaut-core

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    Apache Camel

    Apache Camel: Open Source integration framework for seamless data integration across systems.

    Features:

    • Define routing and mediation rules in various DSLs (Java, XML, Groovy, Kotlin, YAML).
    • Smart completion of routing rules in IDE.
    • Uses URIs for easy integration with transports (HTTP, ActiveMQ, JMS, etc.) and messaging models.
    • Pluggable Data Format options.
    • Minimal dependencies for embedding in any Java app.
    • Consistent API across transport types.
    • Integration with popular frameworks like Spring, Quarkus, and CDI.
    • Extensive testing support for unit testing routes.

    Source https://github.com/apache/camel

    ...
    JUnit 5

    Contributions to JUnit 5 are welcomed and appreciated. Guidelines for contributions can be found in CONTRIBUTING.md in the project's root directory. Users are encouraged to use milestone or SNAPSHOT releases and file feature requests or bug reports using the project's issue tracker, especially for issues marked with an up-for-grabs label.

    For help, ask JUnit 5 related questions on StackOverflow or chat with the community on Gitter.

    Continuous Integration Builds:

    • Official CI build server performs quick checks on pull requests and builds matrices including the latest OpenJDK and early access builds of the next OpenJDK.
    • Code coverage using JaCoCo is available on Codecov.

    Develocity:

    • JUnit 5 utilizes Develocity for Build Scans, Build Cache, and Predictive Test Selection.
    • Build Scans are available on ge.junit.org, and remote Build Cache is enabled by default for everyone.

    Building from Source:

    • JDK 21 is required to build JUnit 5.
    • Gradle toolchains are used to detect and download additional JDKs for compilation and test execution.
    • All modules can be built and tested with the Gradle Wrapper using the command: ./gradlew build.

    Installing in Local Maven Repository: All modules can be installed in a local Maven repository for consumption in other projects using: ./gradlew publishToMavenLocal.

    Dependency Metadata: Consult the Dependency Metadata section of the User Guide for a list of all artifacts of the JUnit Platform, JUnit Jupiter, and JUnit Vintage.

    Source https://github.com/junit-team/junit5

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    OfxSlitScan

    OfxSlitScan is like a magic wand for creating captivating visual effects in videos. With its simple yet powerful features, it lets you manipulate time and space, creating mesmerizing slit scan effects effortlessly. By maintaining a rolling buffer of video frames and allowing sampling through a warp map, OfxSlitScan opens up a world of possibilities for artistic expression. Whether you're looking to add a touch of surrealism to your videos or explore new dimensions of storytelling, OfxSlitScan is your go-to tool.

    Source https://github.com/obviousjim/ofxSlitScan

    ...
    Apache Storm

    Storm is a distributed realtime computation system, similar to Hadoop for batch processing. It's easy to use, supports any programming language, and is widely adopted by companies. You can find more information about Storm on its website at storm.apache.org.

    Documentation:

    • Detailed documentation and tutorials are available on the Storm website.
    • Developers and contributors can refer to the Developer documentation for additional resources.

    Getting help:

    • Users can join the storm-user mailing list for questions and discussions.
    • Developers should join the storm-dev mailing list for development-related topics.
    • Storm developers interested in tracking JIRA issues should subscribe to issues@storm.apache.org.

    Issue tracker:

    • For bug reports, feature requests, or proposing ideas, use the Apache Jira issue tracker.

    Which list to subscribe to:

    • For users of pre-built binary distributions, use user@storm.apache.org.
    • For developers working with source code, use dev@storm.apache.org.
    • For committers, PMCs, and contributors interested in development, subscribe to issues@storm.apache.org.

    License:

    • Storm is licensed under the Apache License, Version 2.0, ensuring free and open-source usage.
    • Additional details about licensing and copyright ownership can be found in the NOTICE file distributed with the project.

    Source https://github.com/apache/storm

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    Vaadin

    Vaadin simplifies modern web app development using plain Java, eliminating the need for low-level web technologies. This repository houses the source code and issue tracking for Vaadin 8 and Vaadin 7, both based on GWT for client-side implementations. Vaadin 8 includes compatibility classes for Vaadin 7.

    The code reflects the state of Vaadin 8.14.3 and Vaadin 7.7.17, the last releases under the Apache-2 license. Development now happens in a private repository, but releases are provided for users subscribed to the release feed. Extended maintenance for Vaadin 7 and 8 is available with commercial licenses, with support until 2032 and 2029 respectively.

    For development using Vaadin 8, refer to tutorials and documentation. Report issues or contribute to existing ones in the Issue Tracker.

    Source https://github.com/vaadin/framework

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    RxJava

    RxJava is a Java VM implementation of Reactive Extensions, enabling the composition of asynchronous and event-based programs using observable sequences. It extends the observer pattern to support sequences of data/events and provides operators for declaratively composing sequences while abstracting away concerns like threading, synchronization, and concurrency.

    • Single dependency on Reactive-Streams.
    • Requires Java 8+ or Android API 21+.
    • Java 8 lambda-friendly API.
    • Android desugar friendly.
    • Improved API over RxJava 2 with fewer binary incompatible changes.
    • Non-opinionated about concurrency sources.
    • Support for asynchronous or synchronous execution.
    • Virtual time and schedulers for parameterized concurrency.
    • Test and diagnostic support.
    • Interoperability with newer JDK versions via 3rd party libraries.
    • Version 2.x is end-of-life as of February 28, 2021, and version 1.x reached end-of-life on March 31, 2018.

    Source https://github.com/ReactiveX/RxJava

    Expert Answers

    First, you let Java know what type of data it will store, such as numbers or words, and then you assign it a name. For instance, if you intend to store a number, you could declare a variable named `count` by typing `int count;`.What's the difference between a class and an object?

    Think of a class as a blueprint for making things, and an object as the actual thing you make from that blueprint. So, a class tells Java how to make something, and an object is the thing itself.

    If you have a precise number of times you want to repeat a task, such as doing something 10 times, you'd choose a for loop. However, if you're uncertain and need to keep doing something until a specific condition is satisfied, like waiting until the user says stop, then a while loop would be the way to go.

    In Java, you can employ try-catch blocks to manage potential issues that may arise during program execution. By enclosing the risky code within the try block, you can monitor for errors. If an error occurs, you can catch it within the catch block and address it accordingly. This way, your program remains robust and can gracefully handle unexpected errors.

    Method overloading in Java allows you to have several methods within a class with the same name, but each serves a slightly different purpose. When you call the method, Java determines which one to use based on what you provide. This flexibility enables you to create cleaner and more intuitive code by giving methods names that reflect their functionality, even if they perform similar tasks.

    To collect user input in Java, you can utilize a Scanner object. Initially, you create an instance of Scanner, and thereafter, you employ its methods such as nextLine() or nextInt() to retrieve various types of input from the user. This approach enables your Java program to interact with users dynamically, capturing their responses in a structured manner for further processing.

    When you employ static in Java, you're indicating that something pertains to the entire class rather than individual objects. Thus, if you define a static variable or method, you can access it directly without requiring an instance of the class. This characteristic allows for the creation of class-wide elements that can be accessed and manipulated without the need for object instantiation.

    Absolutely! In Java, you can employ Integer.parseInt() to convert a string representation of a number into an actual numerical value. For instance, by executing int number = Integer.parseInt("123");, the string "123" is transformed into the integer 123. This method enables you to seamlessly transition between string-based data and numerical values, facilitating various operations within your Java program.

    Those access modifiers in Java play a crucial role in controlling access to different parts of a class. For instance, if you mark something as public, it becomes accessible to anyone, allowing them to use it. Conversely, if you designate it as private, only the class itself can utilize it. These modifiers enable you to regulate the visibility and accessibility of class members, thereby enhancing encapsulation and security in your Java programs.

    You can easily arrange elements into order in Java by utilizing the Arrays.sort() method. This versatile method functions effectively with various data types, including numbers, words, and even custom objects, provided you instruct Java on how to compare them. By employing Arrays.sort(), you can effortlessly organize your data in ascending or descending order, enhancing the organization and clarity of your Java programs.

    Think of an abstract class in Java as a blueprint that's partially complete; it contains some methods that require implementation by other classes. On the other hand, an interface acts like a formal agreement, specifying a set of methods that any class implementing it must provide. In essence, an interface serves as a contract, ensuring that participating classes adhere to a predefined set of behaviors or functionalities.

    ArrayLists are like magical lists in Java that can grow or shrink as you need them to. You can add, remove, or access things from them easily. First, you create an ArrayList object, and then you can use its special methods to do all sorts of things with the items inside.

    In Java, you can determine if two entities are identical using the == operator. This operation compares whether they occupy the same memory location in your computer. However, if you aim to ascertain whether they are equivalent in appearance or content, you'll utilize the .equals() method. This method evaluates the actual values or attributes of the entities, providing a more nuanced comparison.

    You can use if statements to check if the input from the user matches what you expect. For example, if you're asking for a number between 1 and 10, you can use an if statement to check if the number the user gives you is within that range.

    In Java, inheritance offers a way to streamline your coding process and maintain organization by recycling elements of established classes. Think of it as constructing upon existing foundations. Rather than creating everything from scratch repeatedly, you can develop new classes that inherit characteristics from earlier ones. This approach not only conserves time and effort but also enhances code manageability by promoting consistency and reducing redundancy.